Creature stats calculation (2024)

This page explains how the value of the stats of creatures is calculated.

Contents

  • 1 Variables involved
  • 2 Stat formula
    • 2.1 Explanation of the parts
  • 3 Note on bonuses
  • 4 Examples

Variables involved[]

Each species has 6 variables for each stat that affect the final stat-value:

  • Base-value: B
  • increase per wild-level as% of B: Iw
  • increase per domesticated level as% of Vpt (value post-tamed): Id
  • additive taming-bonus: Ta
  • multiplicative taming-bonus: Tm
  • taming effectiveness: TE (when tamed)
  • imprinting bonus: IB (when bred)

In 256.0 a new multiplier, the TamedBaseHealthMultiplier (TBHM) was introduced, that lowers the health of a few dinos right after taming, before the tamingAdd is applied.

The Tm and TmM (see below) are only affected by the TE if Tm > 0, i.e. a malus won't get less bad if the TE is lower. The Tm is negative for aberrant-variants (-0.04).

The imprinting bonus IB only affects bred creatures, and all stat-values except of stamina and oxygen (it does affect the torpor-value).


The game has further global variables for each stat, which affect the variables above:

  • increase per wild level modifier: IwM
  • increase per domesticated level modifier: IdM
  • additive taming-bonus modifier: TaM
  • multiplicative taming-bonus modifier: TmM

Currently these modifiers for health are:

  • TaM = 0.14
  • TmM = 0.44
  • IdM = 0.2

The modifiers for melee damage are:

  • TaM = 0.14
  • TmM = 0.44
  • IdM = 0.17
  • IwM is always 1 for official servers

Three of the four modifiers can be found in the TestGameMode.uasset file located in Game/PrimalEarth/CoreBlueprints/

  • TaM as property PerLevelStatsMultiplier_DinoTamed_Add
  • TmM as property PerLevelStatsMultiplier_DinoTamed_Affinity
  • IdM as property PerLevelStatsMultiplier_DinoTamed


The imprinting bonus is scaled by the global variable:

  • BabyImprintingStatScaleMultiplier: IBM (default: 1)

Stat formula[]

Assume that a creature has upleveled a certain stat in the wild Lw times, was upleveled a stat by a player Ld times and was tamed with a taming effectiveness of TE. Then the final value V of that stat (as you see it ingame) is:

V = (B × (1 + Lw × Iw × IwM) × TBHM × (1 + IB × 0.2 × IBM) + Ta × TaM) × (1 + TE × Tm × TmM) × (1 + Ld × Id × IdM)

Explanation of the parts[]

The value you can see before taming Vw (Value wild) is the first part of that equation without the additive taming-bonus:

Vw = B × (1 + Lw × Iw × IwM)


After taming, dependant on the taming effectiveness (TE), the creature gets bonus levels, changing the value of Lw (the levels when wild). After these are applied, the additive taming bonus is added, then the multiplicative taming-bonus is applied, making the value post-tamed (Vpt):

Vpt = (Vw × TBHM + Ta × TaM) × (1 + TE × Tm × TmM)


For bred creatures there is the possibility to add an imprinting-bonus by caring for the creature during its maturation. The stat-values can then be increased according to:

Vpt = (Vw × TBHM × (1 + IB × 0.2 × IBM) + Ta × TaM) × (1 + TE × Tm × TmM)


Then, every time you level the creature up increases that stat again, making the final value (V, which you can see on the creature):

V = Vpt × (1 + Ld × Id × IdM)

To find out how many levels a creature has spend in wild levels (or in domesticated levels, if you forgot this), you can use this tool to extract them and see what values their offspring can inherit. The tool also has a file that contains all the values discussed above for most of the creatures (the newest may be missing).

Note on bonuses[]

Ta and Tm are 0 in most cases. For health Ta is mostly 0.5 (exceptions are for example the Giganotosaurus with -63000 and the Griffin with -1000), for Damage in most cases Ta = 0.5 and Tm = 0.4 (that gives the creature a +50pp (percentage point) bonus, and after this the value is multiplied by (1 + 0.4 * TmM * TE), so it get's another 40% * 0.45 = 18% of the current value, dependent on the taming effectiveness).

The TBHM (Tamed Base Health Multiplier) is 1 for most species, i.e. doesn't change anything. Exceptions are for example the Brontosaurus, Doedicurus, Carbonemys, Pteranodon which each have a value of 0.9, and the Quetzal having 0.85. Most of the species from Aberration seem to have a multiplier of 0.96, so tamed dinos have slightly less health than wild ones.

Examples[]

A Rex has the following values for health:

  • B = 1000
  • Iw = 20% = 0.2
  • Id = 27% = 0.27
  • Ta = 0.5
  • Tm = 0

Assuming the Rex has 5 levels on health in the wild (Lw = 5), was leveled up 12 times after taming in health (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is:

V = (B * (1 + Lw * Iw * IwM) + Ta * TaM) * (1 + TE * Tm * TmM) * (1 + Ld * Id * IdM)V = (1000 * ( 1 + 5 * 0.2 * 1) + 0.5 * 0.14) * (1 + 0.82 * 0 * 0.44) * (1 + 12 * 0.27 * 0.2)V = 3296.1


Another example with the melee damage of a Rex:

  • B = 100%
  • Iw = 5% = 0.05
  • Id = 10% = 0.1
  • Ta = 0.5
  • Tm = 0.4

Assuming the Rex has 5 levels on melee damage in the wild (Lw = 5), was leveled up 12 times after taming in melee damage (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is:

V = (B * (1 + Lw * Iw * IwM) + Ta * TaM) * (1 + TE * Tm * TmM) * (1 + Ld * Id * IdM)V = (100% * (1 + 5 * 0.05 * 1) + 0.5 * 0.14) * (1 + 0.82 * 0.4 * 0.44) * (1 + 12 * 0.1 * 0.17)V = 181.9%
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Creature stats calculation (2024)

FAQs

What level do you get to in Ark post tame? ›

Creatures can level up 88 times. Once your creature has reached this limit, they will not be able to level up anymore. The max level for wild creatures and wild Tek creatures before taming is 150 and 180, respectively. After taming, the levels can be 224 or 269 respectively.

What are the stats of the DodoRex in Ark? ›

The DodoRex's health of 666666, stamina of 1666, and melee damage of 666 all reference the number of the beast, 666; this number is often associated with evil. DodoRex and Rockwell Prime are the only bosses on Genesis 2 to have their own battle music.

What is the most powerful tame in Ark survival evolved? ›

Arguably the most iconic dinosaur of all time, Rex or the Tyrannosaurus Rex takes the first spot on this list. The Rex is the strongest dinosaur in the game and can not be rivaled by many. You will need many tranquility arrows if you do want to take down the Rex, but it is possible due to its slow speed.

What is the highest level tamed Dino ark? ›

450 is the max level a creature can get through breeding and getting mutations (1 mutation = +2lvl) + experience lvl (88 lvl max to win per dino wild or breeded). but there are exceptions like X or R-dinos who can get up to 500.

What is the max dino stats in ARK? ›

255 is the max possible points in a stat.

What is the most important stat in ARK? ›

The most crucial character stats in ARK Survival Ascended PvP are health and weight. A health of at least 300 will allow you to survive headshots, and a minimum of 250 weight to carry extra armor sets, weapons, and ammo. Having 150 movement speed is also nice to easily evade and escape if you can level it.

How to get to level 190 in Ark with commands? ›

After each ascend you need to give yourself experience with the command "addexperience 9999999999 0 0" and then apply the points before ascending again. With all that done you should be at a whooping Max level of 190 as each ascension give 15 levels more.

What is the maximum survivor level in Ark: Survival Evolved? ›

Initially, in Ark: Survival Ascended, the max level cap for characters is 105, but there are several ways to increase this. First, defeating The Overseer (The Island's final boss) on Alpha difficulty is necessary to increase the cap by 15 to a total of 120.

What level is a perfect tame? ›

With a maximum wild level of 150 and a maximum taming effectiveness of 99.9% for all creatures that have to eat at least once (creature such as the Troodon and Pegomastax retain 100% due to not technically "eating") - the maximum amount of bonus levels you can achieve is 150 × 99.9% / 2 → 74 (rounded), for a total ...

What is the max level in Ark Ascended? ›

In ARK: Survival Ascended as of April 2024, the maximum player level is 155: survivors start at level 1, 104 levels can be gained normally, 15 by defeating the Overseer on Alpha difficulty, 15 for defeating the Manticore on alpha difficulty, 10 for collecting all Explorer Notes on The Island and Scorched Earth, 5 by ...

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